Showing posts with label sci-fi. Show all posts
Showing posts with label sci-fi. Show all posts

Monday, December 19, 2016

THROWBACK REVIEW: Gamera 2: Attack of Legion (1996)

Gamera 2 continues the excellence I've come to expect from these films in more ways than one, but I will say that this film isn't as good as its predecessor. Despite some really awesome action, some really cool concepts, and one really really REALLY badass Kaiju, it does suffer a few problems that nagged at me, both in the film kaif, and technicals. But don't let that fool you into thinking I don't like this film, because nothing could be so very untrue. It does need to be said that much like its predecessor, this film does outshine a vast majority of the Godzilla films that came out during the Heisei era.

So what are my problems with the film then? If it's still impressing me in ways Godzilla failed to do, what is wrong with the film. The biggest issue that I can really say that nagged at me the most was the lack of a connection to mossy of the human characters here. Of the trilogy of Gamera during Heisei, I do remember this being the one film I just couldn't connect fully with. Granted, watching it just now, in my condition where I was a bit tired, and facing a little holiday exhaustion, I can't exactly say I was on the right mindset to watch this. If I were to watch it again, more relaxed and awake, I might be able to connect more. But despite everything, I just didn't feel much of a connection to our human characters of this film, so when they did things on screen, I didn't find myself caring too much for what they did, and whatnot. I'm thankful they didn't become Godzilla type of characters, characters so weak they may as well be cutouts in a film of the 40's, but they were missing something. I enjoyed watching the commanding officer in the army as he debated firing against Gamera, or supporting him, but not much else really stood out to me. Even the returning character from the previous film,  Asagi, didn't really have much of a role in this film. And pardon the minor spoiler here, but by the end of this film, she loses her spiritual connection to Gamera. But...didn't that happen last film? Am I missing something here?

And I gotta express my frustration at the subtitles of this movie. The DVD I own just....can't stop messing up. I'm sure the translations themselves are fine, but...why are they so delayed? I mean that too. Credit where credit is due, they did a better job translating out newspaper headlines and locations thankfully, but it's like the subtypes had to load or think about what was being said before displaying it. If I'm being unclear, I'll try my best to explain what I mean. One character is talking to another character, and he says a generic line like... "Gamera is on his way to Tokyo. Shall we intervene?" However he only says this in Japanese, and I get no translation for a second or two. Then character two starts talking,  and gives a generic line,  "Yes. Deploy all defensive units around Tokyo at once! We cannot take chances!" But by the time he saying this, the subtitles are translating out what the other character just said. This at times can get so annoying, so frustrating, and so confusing, that I had to finish the movie at home, because my Blu-ray of this film doesn't do such a God awful job of translating. Maybe it's just the company that did the dvd or collection or whatnot, but these subtitles are awful. Someone's they barely stayed on the screen for a second! They're subtitles! How hard can it be to get these things right???

Okay now that I got that out of my system, what is actually good about this movie? Well pretty much everything. I will say the story suffers a bit due to the weaker characters, but the concepts, the monsters, the action is all absolutely wonderful to behold. I don't wanna say this, but if Toho or any other film company in Japan wanted to remake the classic 1954 monster movie, Them!, this is a really good film to watch. There were a lot of times this film seemed to draw from that old film, and I love that. Them! I feel at times doesn't get enough credit for what it did to influence giant monster films. It's easily one of the best creature features I know.

The story centers on these mysterious alien life forms that fall to earth in a freak meteor shower. When it's discovered that these alien life forms invade planets by launching themselves into space, by means of building up oxygen in the atmosphere, the nation must rely on Gamera, as there's just so much oxygen around these plants that any attack from the military would be risky. While this is one of the more far fetched plots of Gamera, I do like how they flesh out this race of Monsters. No other Kaiju movie I know has put so much effort into gotta these things live, how they act, or whatnot. Even how they move! Not even Godzilla 2014 has done that, and they actually made an effort to flesh out their monsters and their origins. Most of the time Godzilla films hand-wave it away. STOP IT, TOHO! Make me interested in these many monsters you shove in my face!

Speaking of the monsters, holy shit Legion is amazing. You can say what you want about the quality of Gamera films compared to Godzilla films (unless it's Heisei, because Gamera is superior there, period), but the Gamera films do know how to make some intimidating, unique, and really cool Kaiju. I thoroughly believe Gyaos is more intimidating than Rodan. I thoroughly believe that Knifehead from Pacific Rim was influenced by Guiron. And despite being in a shamefully horrible movie, Zigra is a really cool idea, and design that needs to be used again (minus the musical back because that was stupid). And Legion continues this awesome tradition of the very fun Kaiju that get so little attention. Why do we not have more swarm-like Kaiju? This is why I love Them! so much, the tight of hundreds of thousands of giant ants the size of cars is scary! Those things can lift 50 times their own body weight! How is that NOT intimidating? If the swarm factor isn't enough, just LOOK at Legion! Most of these monsters I can tell someone is just in some rubber suits. Legion? Not so much. All those limbs, the structure of the body it looks fantastic! And his abilities might even give GODZILLA a run for his money! Legion really is one of the coolest monsters I've seen in any Kaiju film, and he really does steal the show here.

Which brings me to the action, which is very similar to that seen in Godzilla VS Destoroyah. There's plenty of monster brawling, but there's also a lot of action involving humans, and it can get really gruesome. The opening scenes of this movie can be incredibly bloody. The fact that it's this series, originally a children's series, that continues to be the bloody mess of Kaiju films is something that continues to confuse me, but does show just how far this franchise has come. Even when it gets a little over the top, there's nothing that made me think of it being too stupid or whatnot. It's one big treat to my inner monster fan.

When all is said and done, I do enjoy this film in more ways than one, despite a few steps taken back from the previous film. But despite everything, it still stands in a league of its own compared to most of the other Godzilla films. I'm not joking when I say that Toho needs to start taking some serious notes for their future Godzilla movies. I'm sure they got most of Japan eating right out of their hands with their films right now, but me? I'll continue to ask for more from them, especially when severally inferior budgeted films like this one will leave Godzilla films in the dust.

Gamera 2: Attack of Legion earns a three star rating out of four. Despite the faults it has, it does still manage to be of enjoyable quality. Though I do understand why there might have been some debate in 1996 when this would go on to win the Nihon SF Taisho Award (the Japanese Nebula Award). It's got some really good material, but I'm sure that if I looked hard enough, there might have been a more deserving science fiction piece to get that award. But the fact that Gamera is getting awards at all in this point is a real statement to the quality of these films. If this doesn't convince some fans out there that these films are actually worth looking into, I don't know what will convince you.

Feel free to request any film you'd like me to have a look at. Leave a comment down below on your own thoughts of the film, and as always, thanks for reading.

Final Verdict: 3/4

Monday, December 12, 2016

THROWBACK REVIEW: Gamera: Guardian of the Universe (1995)

Gamera! Gamera!
Hirohito Gamera!
Hirohito Gamera!
Hirohito GAM-ER-AAAA!!!

I can never resist that silly song. Thank you for taking a lot at the start of my reviews of the Gamera Heisei trilogy, which will wrap up 2016! But before I get into Guardian of the Universe, I should probably just talk Gamera real quick. Unlike Godzilla, who I got into in elementary school, I wouldn't get into Gamera, or even hear about him for years to come. I estimate, high school years. Unlike Godzilla, which I can point to and say how I got into him, I cannot do the same with Gamera. Why? I guess mainly because sadly, Gamera has always been treated as a watered down version of Godzilla, and for a while, it really wasn't hard to see why. While my film critic side has seen worse movies, the Gamera movies of the Showa era were cheap, jumbled, flawed, ridiculous, and just...weird. And Japan can defend them as much as they want. They're pretty damn bad, and a number of them may even appear on my Top 25 Worst Big Monster movie list.

I don't exactly like saying this because I actually...really like the monster. As ridiculous as a giant flying fire breathing turtle sounds, I think he's one of the most unique monsters Japan ever conceived. Godzilla may be more iconic, but at the end of the day, we've seen giant dinosaur monsters before, some even predating the king of Monsters. While Gamera may have been created to try and compete with Godzilla, it's safe to say that there is nothing quite like Gamera, and there never will be. And so you can imagine my delights when I first watched his absolutely wonderful trilogy of the Heisei era. While not exactly perfect, these are the definitive Gamera films for me when it comes to the absolute best of the best...and even on a whole when it comes to giant monster films. I'm sure a lot of Godzilla diehards don't like admitting it, but this is one trilogy that I honestly believe can blow a lot of Godzilla films out of the water. Even when it comes to his absolute BEST films. Godzilla fans may not like admitting it, but...hard to say otherwise. Heck, some of you might recall how I said I kinda think Godzilla VS Destoroyah was as good as it was, because Gamera started his trilogy that year, and it kinda raised the bar. Godzilla had to take some notes. And it isn't exactly an implausible theory because guess who distributed this film, and the other two of this trilogy?...you guessed it. Toho. Who'd have thunk? Though I'm willing to bet even Toho lies to themselves on the existence of these films. 

If you can't already tell, I love this film. When I first watched it, I was actually shocked it was as good as it was. Like...does a Gamera film deserve to be so good? Because I hate saying this, but this one film, took almost everything I hated about the weaknesses of the Godzilla films of the Heisei...and just erased them from existence. The story is easy to follow, and interesting. The characters are ten times stronger than 90% of your average Godzilla films. And the action and effects, even if a few are a bit dated, do impress and coming from a Gamera film, a monster that's been brushed aside as a cheap Godzilla knockoff, to be accomplishing so much from one film alone? Let me tell you that there is absolutely NO excuse that Godzilla films don't meet this kind of excellence more often. And you just TRY and excuse it because of budgets. You compare the measly estimated budget of this film of only about five million yen, to a WHOPPING 12 million US dollar budget of Godzilla VS King Ghidorah and tell me that budget is an obstacle. Just you fucking try. And with the budgets of Godzilla films only getting larger, I don't buy it. Not for a second!

This first entry, marking Gamera's thirtieth anniversary, isn't a flawless product, but I'm sure that after years of the Showa nonsense, anyone watching would be pleasantly surprised. Here, they pretty much wipe the entire slate of Gamera clean. So unlike Godzilla in 1984, where they kept the original movie canon, the original movie here isn't in the same continuity. And I'm happy for that. Despite some pretty fun scenes and city destruction, that movie is rather ridiculous. Instead here, we are pretty much lead to believe that Gamera is the creation of an ancient society similar to that of Atlantis or whatnot, created when their failed creations in the Gyaos Birds destroyed their civilization. This is probably the one aspect of the story I didn't care too much for. The concept of a long lost and ancient civilization being so advanced to the point of actually being able to create Kaiju? It's just a bit much for me. As this story unfolds, you realize that though this movie is maturing and taking risks it's not done before, they do keep to the traditional Gamera sprit in multiple ways. From signature roars, to how Gamera looks when he flies, to having him in a connection of a sort with a young child. Only instead of the child being young, bratty, and annoying, we actually connect with her.

Yes it needs to be said that the characters aren't perfect, but I can tell you that I was thoroughly more interested in what any of them were doing in this movie than I was in most Godzilla films. The problem with characters in those movies is that they don't have a sense of purpose, or motivation. They're there because the script has them there. While development of the characters in this movie isn't perfect, nothing seems forced. One thing I despise about Godzilla's characters is that a lot of them in the movies get involved with each other romantically. I have nothing against this, but at times there is absolutely no development between them. A lot of the time, one character will straight up reject the other. But by the end, one is promising to show the other the world as they walk down a beach holding hands. Here, each character seemed to have a distinct purpose and role. It wasn't just some generic robot pilot, or some generic evil company owner. In fact, the humans here all worked together to fight Gyaos. Sure the military now and then opened fire on Gamera, but they still presented it in a very believable way. I think they may have even briefly mentioned the post WWII military restrictions just...barely. It's not as fleshed out as in Shin Gojira, but it's still pretty cool. And true to the Showa spirit, Gamera does form a bond with a young girl, but if you're worried about it being as stupid as the Showa series...well it's a hundred times better. Instead of Gamera just immediately becoming friends with some annoying child, there's more of a spiritual bond formed with one character, who kinda becomes this "priestess" in the story. Or something. Honestly it's not my favorite thing about the movie, seeing how they go the whole prophecy route, but it's still interestingly done.

The monsters? Intimidating, impressive, well executed, and even if I'm not completely on board with their origins, they're still given a reason to exist in this movie, aside from just having one monster fight another. I absolutely love how Gyaos is this predatory bird that preys on humans, even if at times I can't help but wonder if humans would really ever sate its appetite. Or if it would really abandon some much more meaty horses when it hears a boy on a bridge cry. And on a related note, the movie manages to put in its own little Jurassic Park "one big pile of shit" joke in there when they dig into the droppings of one and find human belongings. Ha ha movie... Oh well, it is still quite a monster to behold. And don't get me started on Gamera. His introduction scene is one of the best monster intro scenes I've ever seen (though I'll be honest the introduction of Godzilla 2014 will be very hard to top). Gamera when he first appears in this film, rises out of the bay, and immediately just slams this Gyaos bird into a power plant of a sort, in this fiery explosion, before letting out his signature roar. He just rises up, kicks ass, and takes names. Never seen Godzilla do that!

One thing I was pleasantly surprised to see was that I couldn't find ONE model in this film. While the cities are destroyed in the same ways that Godzilla films are, there was something more convincing about this film, and I don't know what. Because some of the effects are very much dated. I could also spot some unpolished areas (I'm unsure, but in one shot of a helicopter, I can't help but feel they forgot to add in the sky over a blue screen in the widow), and areas where corners were cut (they did reuse a shot if a guy rolling off the rocky alcove) and at times these effects can stand out, yet in the same way, I couldn't find ONE model tank, or model boat being destroyed. Granted they do use what appears to be stock footage of certain things in this area, but there was no obvious model destruction. And this was a trick that Godzilla was still pulling in this time! So...basically what this film has done is present a great story, with superior characters, badass monsters, and more convincing effects, whilst being severely outmatched as far as its budget is concerned??? DOES THIS MOVIE DESERVE TO BE SO DAMN GOOD???

How's the action? Why bother asking? We all know the answer, it's gruesome, it's violent, it's chaotic, it's fun, it's all one big sight to behold, even if at times there is little explanation to why things happen as they do. Like at the end, how does Gamera revive? No explanation. It just kinda happens. But for the ride I got going up to these few and far between moments of confusion, you can bet I'll be forgiving when it comes to criticism here. The fact that a Gamera movie, on a limited budget, during a time when Godzilla was dominating the Kaiju films, to just come, do its monster justice, keep the spirit of that monster in place, while giving us so much more to behold is just unheard of. I think Toho needs to watch this film again and start taking some serious notes.

My final complaint for this movie isn't so much the movies fault as it is the people who subtitled this movie. While all the dialogue is subtitled well, one thing I found myself annoyed with is the lack of a translation when it came to Japanese text. There's little blurbs and bits of text that can appear that have zero translation. Even the newspaper headlines they show don't have a translation. I'd attempt to translate myself, but haven't the slightest clue how to read Japanese. Instead i'm just left there wondering "where are we now" or what does the paper say? Mattress sale? Oh well, it's just one annoyance I have that I can't take out on the movie.

I never thought Gamera would have a film...let alone a TRILOGY of films that would rival anything Godzilla has. It seems unheard of! Yet it was, because I think the Godzilla franchise noticed it, and stepped up their game for Godzilla VS Destoroyah. While I enjoy the Heisei era of Godzilla, really there are only two films that go into the range of excellence in that film. The others can be underwhelming, nonsensical, or even just straight up...bad.   So for Gamerato just straight up surpass it on the first try? You can bet I'll be giving massive kudos to it, and you can bet I'll question if Toho has a bit of a grudge against this film...or even regrets distributing it. I don't know. I'm just happy Gamera kicks ass here.

I'm giving Gamera: Guardian of the Universe a solid three and a half star rating out of four. It's fun, it's glorious, it's thrilling, it's not perfect, but it doesn't need to be. It finally gave Gamera the justice he deserves, and it easily blows any of his Showa films out of the water, a hundred times over. It's no wonder this is often considered amongst the absolute best of Japanese daikaiju movies, and you can bet that I'm only more excited to see what part two has. But I can tell you it's still great. Let's go Gamera!

Please feel free to suggest any films you'd like to see me review. Leave a comment down below about your own thoughts to this movie and as always, thanks for reading.

Final Verdict: 3.5/4

Wednesday, December 7, 2016

THROWBACK REVIEW: Godzilla VS Destoroyah (1995)

Godzilla VS Destoroyah is Exhibit A when it comes to my expectations of a good Godzilla movie. Plain and simple, end of the sentence, class dismissed. This is one of the movies I look to when I set my expectations for new Godzilla movies. THIS FILM...is one of the reasons I was as harsh as I was to films like Shin Gojira! Watching it again, I found myself even more surprised with certain things. The one thing on my mind right now is that I need to get myself in the Japanese cut of this film, because in Toho, this is one of the elite films of the Godzilla franchise. Is it perfect? No. It still has common flaws that plague other Godzilla films. But when putting into perspective the absolute best of the best, if this film isn't in your top five, then shame on you. And if you're wondering why I'm tackling this film this week? I got plans I want finished before January.

Watching this film, I can't help but wonder if the other five films in the Heisei era are even necessary. I mean sure, events in certain films do happen which carry over into this film, but watching this, I can't help but feel that I sat through five films of filler just to get to this film. Oh well, I'm not here to complain about the other films. Let me just say that it was well worth the wait to get to this monster of a film. So with it being as good as it is, I'll once again address my problems with it before I shower the praise. The first thing that comes to mind is the setup. I think the concept of Godzilla on a meltdown, which threatens the world is a really really cool idea, but it suffers in the way the Supernova does in the Star Trek reboot film of 2009. For those who don't know what I'm talking about, in that film, a highly unstable star explodes with such force that it threatens a good chunk of the Milky Way Galaxy. The thing is, had the comics not explained why the explosion was so powerful, you'd be left with a big sense of "bullshit". And again, you'd need to read the comics to understand that. However,  Godzilla doesn't have that kind of luxury, so we're left only with the suspense of disbelief, that Godzilla will reach a breaking point, explode/meltdown, and take the world with him. There's no explanation why. I would have liked one.

Another thing is that despite how incredibly awesome the climax is, I do feel that it is very underwhelming. In fact, it can be very deus ex machina in a way. I felt that the final killing blow of Destoroyah (pronounced Destroyer) was really not that impressive, and in a final film, that should have gotten me out of my seat cheering. I feel like we also get a bit of a forced happy ending, but I guess I'll talk a bit more about that shortly.

There is not a lot of room to complain here. I'm very impressed with this film. And I only own an English dub. Despite a few of the common flaws I've come across in all of these films, I loved the characters here, which branched from characters of the original film of 1954. You see Toho, this is one way of giving me a reason to care about your characters. That short explanation of Dr. Yamane having an adopted grandson who studies Godzilla often, and comes up with theories gives me a reason to care! Was he executed perfectly, no not at all, but I could follow him...even if he doesn't do much in this movie at times. The psychic characters, the pilots which remind me of Yuki from the last film, the scientist that invents that micro-oxygen, I feel these characters were all handled well, and contributed to the story. There is no dropped subplot, everything is here for a reason. And there was no forced romance! Thank you Toho. Now just remember how to make these characters so I can care about them again!

Another thing I'm giving props to strangely enough is the soundtrack. Despite having a lot of the common classic tracks that we've grown used to in these films (that make me glance over it most of the time), I do believe that more was done in this soundtrack to enhance it, and make it stand apart from other films. It made an impact almost immediately after it started playing, so Akira Ifukube gets some mad props from me for the kickass soundtrack here.

It doesn't take long to get the ball rolling in this film. In fact, right off the bat, Godzilla is rampaging in Hong Kong, and we see him scarred with that famous burning scar as we get that fun, but implausible end of the world threat. And we see a scientist conducting research in something eerily similar to Serizawa's Oxygen Destroyer, used to kill Godzilla. This was something I actually kinda liked, despite knowing that all the work on that weapon was destroyed. And it doesn't just rehash that plot! It does give us something new, and something very intimidating I must say. The only criticism I have here is that for a bunch of people facing the end of the world, there is a lot of stubbornness. One of the older characters, I think she's also from the original movie, I guess doesn't want anything like the Oxygen Destroyer ever created...yet it's hinted at that this is the only way to save the world. And so this woman was pretty much willing to destroy the world so that the thing that could save the world, which was used to save Japan before, doesn't get made again...woman I see where you're coming from, but to quote Spock... "The needs of the many outweigh the needs of the few." This is the end of the world we're talking about! Let them make the damn thing.

This whole thing sets in motion one of the coolest stories of the entire franchise, and builds up one of the coolest monsters Godzilla will ever fight. Destoroyah. What I like about this best is that he's not just a big monster to fight Godzilla. It's this plethora of creatures that tangles with soldiers, can swarm Godzilla, combine itself, and has some really awesome powers, Destoroyah is just a beast in this, and he looks badass. Godzilla? Why even bother talking about him? He's Godzilla.  His roar is fantastic, the burning is brutal...even Godzilla Junior was somewhat charming. Never thought I'd say that.

And if the monsters themselves weren't fun, the action...easily the best of the franchise. While I still think the overall effects look slightly better in Godzilla VS Mothra: Battle for Earth, the intensity, and gruesome atmosphere of these battles is on a whole other level than anything of the Heisei era. And I could be somewhat mistaken, but I do believe some of that success owes a thank you to a certain film which began its trilogy earlier that same year...you know the one.  Regardless, each monster fight is an absolute treat to watch, and you will get your fair share of them, because it feels like the entire second half of this movie is pretty much a big monster fight. And it's not just monster fights. There is plenty of action that involves the humans, and it is all wonderful to watch. At times is actually downright intimidating. It's a fun cherry on top, even if the monster fights are the main spectacle here.  Of course by the end, I was slightly put off by the forced happy ending, and a little underwhelmed by the lack of showing us what exactly they were describing. What I mean by that is they pretty much declare Tokyo to be an uninhabitable wasteland, but they don't really show us anything of it. A little showing of the consequences after the fight would have been great. Then we get the forced happy ending with Godzilla Junior...suddenly alive as the new King of Monsters. No explanation, despite getting obliterated by Destoroyah, he's alive and well. And the fact that we only see a split second of it just kinda irritates me. A little more explanation as to what happened after Destoroyah is defeated and Godzilla melts down (spoiler) would have been very much appreciated, and we don't get that. And before anyone asks, no, I didn't cry at that scene. I doubt a Godzilla movie will ever make me cry.

Regardless of these few flaws, Godzilla VS Destoroyah is still among the absolute best of the best. I'm actually gonna put my foot down and I say that out of all the current films that have ended Godzilla eras, from Destroy All Monsters to Final Wars, this is the best of them. When I say I hold Togo to expectations of a Godzilla movie they actually try on, this is a perfect example. It's not a best picture, I'm not even sure I wanna call it the best Godzilla film. But I can tell that they tried harder here than they did with other Godzilla films that I've been harsh towards. The characters aren't perfect, but I still liked them. The story isn't flawless, but it's still exciting. And despite it being so  present in this film,  I don't just consider this to be some big monster brawl fest. It's a satisfying conclusion to one of the best series of films in this franchise, which isn't afraid to take a few risks, and even give us afew nostalgic moments here and there without leaning on it. 

It's my go to example of a proper story closing in this franchise, and therefore it easily gets one very solid three and a half star rating out of four. As much potential it did have to gain that full four star rating, there are flaws that do get at me that withhold it from that rating, but that should not matter to you because this film is amongst the best, if not the absolute best of the Heisei Era, maybe even topping Godzilla (1984). So don't question it, just watch it. It's awesome. It's spectacular. It's mind blowing.  A film I'm happy to end this marathon with. And I'd have it no other way.

And that's it! That's the final Heisei Godzilla film (even if technically Godzilla is still in the Heisei era)! I'm done, and I gotta say I'm kinda thankful. You might think watching a lot of Godzilla in consecutive weeks isn't that big a deal, but when you're 26, and have a hobby of film critique, let me tell you, even with the nostalgia goggles, Godzilla doesn't always leave a good taste in your mouth. And despite my love for the Big G...a lot of the time, his movies are really silly ludicrous. Even if the final film was wicked radical.  I need a beak from Godzilla. So....

LET'S GO GAMERA!!!

Gamera! Gamera! Hirohito Gamera! Hirohito Gamera! Hirohito GAM-ER-AAAA!!!

See you all next week when I tackle the Heisei trilogy of everybody's favorite giant flying fire-breathing turtle monster. But until then, feel free to request any film you'd like to see me review, leave a comment down below explaining how you felt about this film, and as always, thanks for reading.

Final Verdict: 3.5/4

Friday, December 2, 2016

THROWBACK REVIEW: Godzilla VS SpaceGodzilla (1994)

Critics log,  Stardate 11612.5. While on routine patrol, the Enterprise encountered a phenomenon in space in the form of a large crystal-like asteroid, whilst on my continuing mission to become a real authority figure in giant monster films.  Our sensors couldn't get a clear reading of the material of this strange bizarre asteroid, but our readings do indicate that there is one single life form within the Asteroid, with DNA readings remarkably similar to that of Godzilla. What's more, the Asteroid is on a direct collision path with Earth. Normally I'd advise a red alert, and warn  Earth of the danger, or advise the captain to fire a couple Quantum Torpedoes, and simply destroy the Asteroid (because I'm a man, and apparently all men think about is killing everything), but then I remembered two movies ago in which a meteor fell into the sea and nothing bad happened at all. I've decided to name this new life form SpaceGodzilla...because I have no originality in names. If it lands on Earth, let's hope Godzilla will wake up in a blaze of stock footage intros and fight off his biggest enemy yet...himself from space.

Godzilla VS SpaceGodzilla is the Godzilla movie that made me realize one very important thing; Man...Godzilla is a terrible father. That and apparently all men are the same and just wanna kill all things we don't understand. (I think the writers needed to meet Gene Roddenberry...okay I'll try and ease up on the Star Trek references). So to be blunt,  Godzilla VS SpaceGodzilla is honestly pretty harmless. Despite the silly characters, some mediocre action, and inclusion of Little Godzilla (I forgot he was here), the film is surprisingly entertaining. What's even more silly? Apparently this is one of the Godzilla films a lot of fans don't care for. So...if I'm getting this right, films I have problems with such as King Ghidorah and MechaGodzilla are loved by the fans. But films I'm okay with don't get much love from the fans? Am I missing something here?

Okay, so since this film is on my good side for the most part, I'll go ahead and address my problems firstly, and right off the bat, I'm kinda peeved that I feel this film does some slight false advertising. Look at the poster. Take a good long look at it. Notice something? Mothra is there. But in the film, Mothra barely has a role at all. In fact the ONLY time we see Mothra is where we saw her (him?) flying through space to go and destroy that meteor that's supposed to destroy the world in 1999. Why not make the SpaceGodzilla meteor the meteor in question, and give Mothra more of a role in this film? Nope, one shot of Mothra and two scenes with the Cosmos, and their only role in this film is to give physic character the "Game over, you won" message...great...TWO things I detest are in this movie.

I also don't like the name SpaceGodzilla. I just think the name is lazy. Why not give him a bit of a more exotic name. I can think of a few right off the bat. NovaGodzilla, CrystalGodzilla (okay that one's still pretty silly but it at least fits a bit if you ask me), I honestly just think a name like SpaceGodzilla is silly. It's like calling MechaGodzilla, RobotGodzilla. Pretty lame, right? Space is full of wonders, and crazy terms. Experiment more.

I can't believe I'm saying this, but I actually kinda like the characters of this film. I actually...get this...I actually REMEMBER some names. Yuki, Goji, Miki...though to be fair I remembered Yuki because I have a Japanese friend by that name, and Goji is just...way too easy to remember. Maybe it's Gojifan93? Wouldn't that be a riot. But regardless of me liking these characters, they still suffer from the common underdevelopment and cutout personalities that Toho has repeatedly given us. And will continue to give us. And it does need to be said that there are characters here that I never quite understood. Like the two soldier guys not including Yuki, who say they're working on Project T, yet continuously wanna aid Yuki in his quest to kill Godzilla (making Miki continuously whine about how men only wanna kill Godzilla and whatnot which is silly stupid)? Yuki hates Godzilla because I guess his brother died in Godzilla VS Biollante, and apparently all three of them are qualified pilots for the discount MechaGodzilla of this film. There's also the two generic love interests (okay seriously, Toho,  you're terrible at developing romance in these movies), and one's a psychic...allow me to take a small break here.

One thing I've been meaning to talk about in all these films is the presence of psychics. I wouldn't have a problem with it, if they were actually just used good. A lot of the time, they're just there for the sake of being there. Before now, no other psychic character in these films has had a purpose. So I was actually kinda interested in this physic character here, but despite the bigger role, the execution is just off. I laughed at one scene where the writers of this film just straight up gave her telekinesis without any explanation. She literally was like, "Yeah I never tried it until now." Beginners luck? Reminds me of one of my favorite lines from Final Wars. "We escaped somehow!" Yeah the characters are no strongsuit of this film, and a lot of their subplots go nowhere. Like Project T, that thing they focus on so heavily in this film is kinda dropped and dead on arrival. It barely plays a part at all in this film, which is a shame, because I was actually really interested to see what they were doing with it. 

The story honestly gets jumbled in ways similar to Mechagodzilla II. It's thankfully easier to follow, even if some things are never explained or whatnot. The Cosmos warn Miki of SpaceGodzilla, and then SpaceGodzilla arrives, has a fight with Godzilla, then imprisons Little Godzilla. High five Spacey! Actually...I won't lie, I got some inner pleasure watching SpaceGoji brutally attacking little Godzilla. Hey, it just hammers home the fact that Godzilla is a terrible father. "Son, you stay on this island with this guy who wants to see me dead, while I go live in the sea. What could possibly go wrong? You know aside from tear gas mines and space Kaiju?"

As for the monsters themselves, I'm pleasantly surprised. Godzilla looked better than last film, and though his atomic breath wasn't as good looking as Mothra, it did look better than the previous film. The one thing I didn't like was that his high pitched roar was used...excessively. At times it didn't even make sense. I never liked his high pitched roar as I just feel it's bad sound editing, but beforehand, it was used mainly when he was suffering an attack. I could see why they used it. Here, they use it whenever he's on screen. Whether he's being attacked, or just walking on the beach. Heck, when he arrives in the city, I swear he roars high pitched. Did his threatening roar crack or something?  SpaceGodzilla also looks pretty fun honestly. I love the crystal design. And the roast which can mirror that of Biollante? It's a neat callback to what happened in that film. M.O.G.U.E.R.A. though I don't really care for. To have this be declared as the ultimate Godzilla weapon in a film after MechaGodzilla....kinda disappointing. Compare this to what they had last film and just try and tell me that it's a better weapon. Just try. More like a big robot turkey. 

And thankfully, the action is better than Mechagodzilla. The brutality is back. It was really cool to see the large crystal formations on SpaceGoji's back explode as they did. But in the same way, a lot of it is really stupid to the point of it being silly, and the scene that immediately comes to mind is the space battle between Moguera and SpaceGodzilla. It's one of the things that I can safely say is so bad, that it's good. Why? Because I'm wondering if they even tried with it. The environment, the figures...it's so hysterically fake. The asteroids are plastic, Moguera looks like a discount transformers toy...I had a good laugh. I also laughed at the absurdity of SpaceGoji's tail impaling Moguera, and actually being powerful enough to lift the thing and throw it across the city. PSYCHICS! It's the one blotch on some otherwise pretty decent action. And again...the Mini-zilla beating was fun.

Godzilla VS SpaceGodzilla is getting a two and a half star rating out of four from me. I wanted to rate it a bit higher, five it that full three star rating, but I do believeit kinda misses that, just barely. Despite a lot if likable traits, the story just doesn't do it for me. In a film where the real strength is the characters, odd a Godzilla movie, I'm surprised I enjoyed it as much as I did. I probably won't revisit it anytime soon, unless I get the original Japanese version of it (this did suffer from some funny English dubbing), but hey, it definitely wasn't as flawed as some other films I've seen in this series.

Feel free to request any films you'd like to see me take a look at. Leave a comment down below telling me of your own thoughts on this film, and as always, thanks for reading.

Final Verdict: 2.5/4

Hey...there's only one film in the Heisei Era left in Godzilla's lineup! Praise the Lord it's almost over! I'm almost free!!!

Monday, November 28, 2016

THROWBACK REVIEW: Godzilla VS Mechagodzilla II (1993)

If I could somehow type out the sound effect of an annoyed groan, I would right now, because that's kinda how I feel about this movie on a whole. All I can say is I'm thankful I took the week off before watching this one because this movie jumped all over me. Despite some cool things about the film, on a whole, this is another one of those films in the Godzilla universe that just doesn't do it for me. In fact, I gotta say, they take a lot of steps backward from Godzilla VS Mothra: Battle for Earth. Despite some cool ideas and whatnot...I feel very underwhelmed by this film.

Dear Toho....fucking drop the baby Godzilla shit. Forever. And ever. It sucks. It just sucks. While I'm thankful that this baby Godzillasaurus isn't nearly as horrible or stupid as Minilla, it's still stupid. And the fact that it serves as the central plot point of the film...a nearly two hour film mind you, is just mind numbing. In the bad way. They go back to the Godzillasaurus concept here, and it's just as annoying as it was in Godzilla VS King Ghidorah. And rather...stupider in some ways. Am I really supposed to believe that Godzilla is a plant eater? An herbivore? I'm gonna say no to that. I don't care what you say movie. I also gotta say that for as big as Godzilla is, this is one very small offspring. Only the size of a person? I think it needs to cook more. Oh...and great name for the offspring by the way. I'd name a baby Godzillasaurus "Baby" any day of the week.

DROP BABY GODZILLA, TOHO.
(Of course they won't, we already have like 15 of them at the end of Godzilla Resurgence)

I always found the title of this film rather confusing. Godzilla VS Mechagodzilla II? Why the two? I understand there were other Mechagodzilla films before this, but they aren't in the same continuity. There were other films with Mothra before Battle for Earth. Why not give this film an actual title rather than confusing your audience? But I digress, there's much stupider things to rip apart in this film. Like the characters of this film. Screw these guys. Maybe I still got the sour taste of King Ghidorah in my mouth, but what is with the dinosaur enthusiasts in these films? Like that film, this film also has a thing for dinosaurs in the age of man. They even go as far as to say that dinosaurs will make a comeback, at which point I just laughed. Yeah, forget what science says, forget that extinction is a thing, forget that the environment in which dinosaurs thrive is all but completely destroyed now  (in more ways than one), they'll be back! I should really just assume that Godzilla doesn't give a rats ass about science in these films...

So, despite being improbable, I actually kinda like the origin of Mechagodzilla here. They salvage the mechanical pieces of Mecha-King Ghidorah from the bottom of the ocean (avoiding the other Ghidorah body down there from the plot hole of that movie), and construct Mechagodzilla to replace their current Anti-Godzilla weapon,  Super X- err, I mean Garuda. (What happened to Super X again? Was it dropped like the other million events that happened prior to this film?) But despite being in the title, I found it rather strange that Mechagodzilla isn't exactly as big a presence in this film as Godzilla...or Rodan. Who's also in this film. In fact, most of the action centers on those two alone. Seeing as how Mechagodzilla is out of service for the most part in this film.

That's not to say that Rodan and Godzilla aren't fun. I actually like Rodan's design, and the idea behind Fire Rodan...even though Rodan becoming Fire Rodan is never explained, and a complete deus ex machina plot device. I also gotta give criticism to Godzilla because I feel they took steps back in how the special effects were used here. Why is it that Godzilla VS Mothra's atomic breath looked wicked cool last film, only for it to look outdated in this film? Budget cuts? I don't know, don't care. It's also this film that made me realize just how awful Godzilla is at aiming his atomic breath by the way. Why is it that it always takes him a few seconds to actually hit his target after firing his signature weapon? Godzilla...you're aiming at something as big, if not bigger than you like ten footsteps away. Why are you aiming at the highway on the ground? I know the technical reasons, but...I don't care. It got annoying in this film.

I'm sure many of you are wondering why I haven't brought up the story of this film. All I can say is...what story? It's probably one of the most forced Godzilla movies I've ever seen. Events are forced to happen. Any..."character development" (and I do emphasize the quotes there) is forced to happen. Any sense of driven story only happens because I don't think the writers were smart enough to write a competent version of this story. I honestly am wondering if this story should have been rewritten altogether because unlike Godzilla VS King Ghidorah, there aren't too many areas I can point to and say "This can be fixed this way." The story is literally Godzilla and Rodan are fighting for the custody of baby Godzilla. And they fight in Kyoto. And Mechagodzilla is there too! Honestly the..."climax" of this film is one of the biggest "because movie" things I've ever seen, where Fire Rodan without reason, gives up its life energy to a crippled Godzilla, who just had his...(sigh) second brain destroyed. This heals that brain, and Godzilla is back, suddenly stronger than ever. Why did Rodan do this? Because I guess Godzilla isn't meant to die for another two films. Oh and nice forced message at the end there, movie. Way to really not make me give a shit.

I'm finding very little to defend in this movie honestly. Even the fights aren't that great. The intensity that made me love the fights of Godzilla VS Mothra is absent, the gruesome violence that made me enjoy Biollante and King Ghidorah isn't there, it's honestly just a bunch of dull explosions. And one particular moment that gives physics the middle finger. The one good fight that I actually kinda liked was the first battle between Godzilla and Rodan, even if it should have been the last as well. Because Rodan's...Resurrection? Transformation? Into Fire Rodan is never explained. It just happens. Again. Very forced. Yet despite everything, I find it hard to hate this movie on the terms that I do films like Godzilla VS King Ghidorah. This film is pretty bad, don't get me wrong, but unlike other films, this one can keep my attention and interest. Fights happen plenty of times, the monster designs and concepts are cool, and even if there's not much else going for it, it didn't go so far out as to make up its own rules or whatnot. To me, this is just the equivalent of a mediocre Star Trek episode...only almost two hours long.

Godzilla VS Mechagodzilla II is getting a two star rating out of four. I wanted to score it lower, but I think it earns at least a two. Because that's what it is. Average. Maybe slightly below it. Yet has enough life in its blood to keep my interest. I guess the one thing I really wish about this film was thar it wasn't the final film I own to have the original Japanese language. The final two films I hours very through here are all English dubbed. But I will say that I had a laugh at the bad English subtitles in this film that happened now and then. In fact I guess my final criticism of this film is the tons of unnecessary English Speaking. Because that was a thing in this movie. Oh well, what can I do? See you all next week when I tackle Spacegodzilla.

Feel free to request any film you'd like to see my thoughts on. Leave a comment down below telling me of your own thoughts on this film or whatnot, and as always, thanks for reading.

Final Verdict: 2/4

Friday, October 7, 2016

REVIEW: Godzilla Resurgence (Shin Godzilla)

Oh for the love of God...

I'm not gonna lie, I went into the theater very nervous for this one. Not only has Autumn been a very disappointing season so far for me involving movies, but each and every trailer I've seen for this film has not impressed me. Hell, I still have no idea what this movie is about or what happens since the only trailers I've seen have zero dialogue whatsoever. And I KNOW that if I didn't like this film, the fandom would tear me a new one, because apparently, Toho Godzilla is perfection to about 90% of the fanbase. It is the devil. And I'm a pretty big Godzilla fan. I own most the films, I've devoted a lot of time and energy to the big guy, even in his worst moments. Even in my adult mind, I enjoy him. But I can't help but criticize this just a bit for how Toho has handled this film. Allow me to explain...

In 2014, I absolutely loved our reboot of the big guy. Despite its flaws, I walked out of the theater with a smile on my face, and satisfaction. It was a great film to me which did justice Godzilla both in name and spirit. Was it different? Yeah. But I'm open to different. I pay practically no attention to fans who just trash it or complain about it just because it's different or doesn't have a lot of action. It's a favorite. But when Toho inevitably came back into the Godzilla scene after a decade of retirement, despite praising it, they kinda just did this 180 on the film which rubbed me the wrong way and said they "wouldn't bow to Hollywood" or something along those lines. I kinda have a sour taste in my mouth after that because it gives me this idea that Toho is full of itself. I'm sorry, I'm not trying to sound like I believe Hollywood is perfect, but back off, Toho. This film has now been in theaters in Japan for a few months with some hailing it as a masterpiece. Big words. I have some bad news for each and every Godzilla fan. There is no such thing as a Godzilla Masterpiece. There never was one, and there never will be. Not even the original. It can enter discussions, due to the cultural impact it had on a post WWII Japan, but despite helping pave the way to other giant monster films alongside other great films like Them!, or Beast from 10,000 Fathoms, it has overacting, and some absolutely forgettable story arcs, and characters. For the time it was impressive and still a great watch today. But if you were to tell me it was the best film from Japan in 1954, you'd be sorely mistaken. Seven Samurai rightfully won that award for a reason. And the sequels? The countless sequels? They're fun. But a lot of them, and I mean a LOT of them are junk. In some ways, Godzilla is more guilty than the films of Transformers for trying to make a quick buck for your want of mayhem and destruction. Pick any random Godzilla sequel, and tell me five major events that happen in that movie. Like elements important to the overall story. It's harder than you realize because there are times I think Toho honestly doesn't care about Godzilla in story anymore. So when I see them going about this movie, and Japanese critics praising it as it they are, they're only raising my bar higher and higher. Well...it's finally here in America. It has a mediocre name...partly because I'm still somewhat angry that Independence Day Resurgence was as dull as it was, but it's here. And I'm watching it. 

Is it good???

No! Don't believe the hype. Because I don't think a Godzilla film has ever been so incredibly....BORING! Goddammit Toho, what have you done?!

I'm not kidding. I'm willing to bet that over 75% of this film revolves around Japanese politicians sitting around tables...talking. Seriously?! This is the "masterpiece" we were supposed to get? THIS-

Okay, let me calm myself. Despite what you might think, the movie doesn't do everything wrong, there is some very decent stuff here, and some really cool concepts. And I'm not gonna lie, some of the camerawork is absolutely gorgeous. But that is literally all I can say for this film. As the movie kept rolling, I was just compiling a list of things that weren't working, and that list kept growing, and growing, and growing. The monster, atrocious. The characters, forgettable.  The story, nonexistent. I hate saying this, but I'm wondering if this is one of the worst Godzilla films I've ever seen. You can say what you want about 2014's film, but it at least knew how to keep the story rolling. If I want to be brutally honest? Godzilla Resurgence should probably be named Japanese Godzilla Politics. Because that's what this movie is. 

It needs to be said that continuity will be as confusing as ever, because this movie once again wipes the slate of Godzilla films clean.  Only in this case...not even the original movie happened.  You heard right, 1954's film never took place. I'd have been open to this if the origin story of this Godzilla wasn't so completely botched up. Here...Godzilla isn't a dinosaur in origin.  He's some mutated lungfish. I'm not joking, that's the exact word they compared him to, and with his very silly introduction scene where he kinda just slithers around in some of the most ridiculous ways I can picture. He's a creature or lungfish that fed off radioactive waste at the bottom of the ocean...so nuclear testing is now out of the picture, and he rapidly evolves in the to become one of the goofiest incarnations of the creature I've ever seen.  Seriously, I hated it before I saw the film, and I hate it still.  The design of this Godzilla very rarely appears intimidating, and it doesn't help that its mouth almost never closes in the entire movie, giving off this strange goofy smile. Credit again where credit is due, there are indeed some camera shots and angles that are stunning. One of my favorite shots involved a camera inside a moving train, looking up at Godzilla as he tromped around Tokyo. And though a LOT of the CGI seems out of place, there are times that it looks brilliant, and shows how Japan is beginning to embrace it to enhance their filmmaking. But that isn't enough here. Godzilla barely does a thing in this movie. There are times he just idly stands around while all the military unleashed their might against him. And it needs to be said that despite my love of Godzilla being this unkillable walking god of destruction, they went over the top with his power levels here.  Not only does he fire his atomic breath from his mouth here, he shoots it all over the damn place ifrom his back, and even from his tail,  at times lighting up the screen like I'm at some dance rave. Was this really necessary? It looks....dumb honestly. But I will say that when he first unleashes his atomic breath, it is a sight to behold, almost perfectly symbolizing the powers of the atomic bomb.  

So Godzilla failed to make much of an impression.  Strike one. What about the setting? Well the camerawork over Tokyo is great, but again, over 75% of this movie revolves around politicians sitting around tables talking about what's going on, and about how the world is reacting and whatnot. And it gets old real fast. If you thought them cutting away from the action in Godzilla (2014) was bad, just wait until you see this film, in which they'll show a few seconds of something happening with the monster, before returning to the tables for another fifteen minutes. Dialogue in this movie is repeated countless times as people confirm orders, and take dramatic pauses in how they'll be looked at in history for what they decide to do. Movie...I have three words for you here.  NO ONE CARES. This is a Godzilla movie! Not the Presidential Debate! I'm not trying to trash talk Japanese policy or whatnot, but I don't watch Godzilla for this! When I watch Godzilla rampaging through Tokyo, I know the city is being evacuated, and I know the military is organizing the counteroffensive. I don't need or want to see the Japanese Prime Minister issuing countless orders to evacuate residential areas. That shouldn't be the focus. And I most certainly do not care or want to see him complaining about soggy noodles. Yeah that happens. The characters of this movie are beyond forgettable. I barely remember anyone's name. I remember a lot of silly complaining, a lot of jabs at America being the country that wants to just blow everything to hell without a second thought, and that's about it. The story here is literally about Godzilla attacking a city. There's no other monster.  They were trying to remake Godzilla 1954. Only not nearly as memorable, and without the impactful message of carelessness of nuclear weaponry. Instead, Godzilla is just kinda branded a god, and that mankind will just have to live with him. 

The music of this film is absolutely forgettable. In some places, it doesn't fit the scene at all. THe first time we see Godzilla charging up his atomic breath...which they call fire in this movie by the way, the music being played is this heavenly sounding song. There are times that the music goes into this intense electric guitar driven song as if to try and show that the final effort is being planned, when in all honesty, it's just more talking. And as if to try and call back to the original, it sounds that some of the movie and sound effects were ripped straight off the director's DVD copy of the original movie, as if to try and give off a little nostalgia. Unfortunately, it just kinda stands out awkwardly. 

...

I'm actually kinda at a loss for words right now, because I wanted to like this movie, I really did.  Godzilla is a huge piece of my childhood, but this film took so many steps backward.  For me to be told by Japanese media that this is a masterpiece? How? I'll admit that some of the politics had my attention.  There is a lot of references to post WWII Japan military restrictions, and the United States DOES have to help Japan out in this movie, but these moments of interest, and action are so few and far between, that it's hard to give this movie much credit. Godzilla has always been an icon for children in more ways than one, while also bring this giant metaphor for nuclear destruction, and nature in all her fury.  There's something for everyone in this franchise, but a lot of people introduced to the big guy, are of younger ages. If I were to show this film to a child, I doubt they'd make it ten minutes. The focus of this film was a complete mess, and so I will stand by my stance.  This movie is bad. It's really bad. Is it one of the worst? I don't know yet, but you won't find me giving it a second watch any time soon.  When I can tell you more about what happened in Godzilla's Revenge?  You know that you have a problem. Fuck this movie.

Godzilla Resurgence earns a one and a half star rating out of four, and that's me being generous. While certain concepts work to the film's advantage, and while some of the camerawork and action can be great to look at, the fact that the rest of this movie seems so nonexistent really takes a toll. Now the fact remains that I may not have enjoyed this, simply because I don't understand Japanese politics.  Maybe this is a Godzilla film for Japan mainly...butI can't excuse it for that if that is indeed the case.  It failed to keep my attention.  It failed to convince me the stretch my believability, and it failed to entertain me in ways other Godzilla films have.  Even Godzilla 1998 had more going for it. I am happy to see Toho back after 12 years of no Godzilla from them. But to see this from them as their return? It doesn't work.  And the fact that they're hinting at a sequel?  I'm not on board.  Toho, if you want to do more...you need to drop this movie like a dozen eggs, and really think as to what makes Godzilla so very fun to begin with...

Please feel free to suggest any movies you'd like me to review down below.  Leave a comment of what you yourself thought of this film.  If you're in the Godzilla fanbase...go easy on me with the hate. Please. And as always, thanks for reading.

Final Verdict: 1.5/4

Wednesday, September 28, 2016

GAME REVIEW: Star Trek Online

Space...the final frontier. These are the words every Star Trek fan knows by heart. And if you don't, that means you're lying. It didn't take me long to gain a small liking to this franchise, and though it took a while, it has become one of my favorite science fiction franchises of all time. From the series, to the films, to books, to comics, to board games, to ship models, I can proudly say I have a little bit of everything. However, being the big gamer that I am, for the longest time, I'd never owned a Star Trek video game. And honestly, that was for good reason. That's because a lot of the Star Trek video games...well...kinda suck. Like the recent 2013 game simply entitled "Star Trek" Which was based on the reboot franchise. Much love to that series, but that game was pretty bad. That's not to say that all Star Trek games are bad, I remember the Voyager arcade game that dominated most movie theater lobbies in the 90's, and I've been recommended games like Bridge Commander or Armada. Both of which I want to try, but lack the PC to do so. And for the longest time, the game we're going to be talking about was unavailable to me, despite how much I wanted to try it. But finally, it was released as a free to play on Xbox and Playstation, so of course I jumped on it. I was ready to explore strange new worlds, to seek out new life and new civilizations, and to boldly go where no one has gone before.

...And about fifteen minutes into the game I could list about fifteen things that would make this game insanely better. That's not to say the game is terrible. Far from it.  But the overall gameplay at times can be underwhelming, linear, and far from Trek-like. And thus we do have yet to get that perfect Star Trek game, but it does need to be said that the blueprints for that perfect Star Trek game are here. It gets a lot right, but completely misses out on other things. The result can be a kind of frustrating mixed bag that still has its fun elements.

The first thing that immediately comes to mind that I love about this game is the setting. Unlike a good majority of fans, who prefer the Kirk era of Star Trek, I'm very much a guy who prefers later 24th Century Trek. I like Picard, Sisko, and Janeway. And I much prefer that era. Seeing this game go beyond the 24th Century, into the first decade of the 25th Century is a much welcome move for me. I was ready to see how the Romulan Empire dealt with the tragic destruction of Romulus, I was ready to see how the Federation and the rest of the galaxy was recovering from the devastating Dominion War, I was ready to see what kind of new threats perhaps awaited us in the stars. Unfortunetaly, very little of this comes to be. In fact, you quickly realize the marketing ploy behind this when you get a rather disappointing explanation as to what exactly is going on. The diplomatic relations between the Federation and Klingon Empire has fallen apart, and they're at war. I'd have been open to this, but the way they present it feels so very forced. All I can seem to gather is that some Klingon Ambassador felt that the Empire wasn't itself unless it was at war. I'm not joking, this seems to be the only motive.  I highly doubt that the long-time relations between the Federation and Klingon Empire, which has had close calls before but has also been through thick and thin would go to war for such a simple reason. And if that wasn't enough, you also get to fight Romulans who want revenge for the loss of their homeworld, the Borg who are returning because...reasons, and the Dominion, which is building up its forces yet again. Do you see what I mean by marketing ploy? Instead of giving us anything new really, we're back to fighting pretty much each and every famous antagonist the Federation ever faced. There's no explanation of how the Dominion built up its forces, despite being completely dominated in the last stages of the war, there's no explanation of why the Borg are suddenly a threat again, despite being crippled in Voyager...it feels more like a gimmick.

You start this game off creating your ship captain using a rather disappointing character creator. While you're given plenty of options, the graphics of this game are nothing to marvel at and it's very hard to give your character a perfect look (for a 2010 game, it could look better). Features can stick out in all the wrong ways. For example, the beard my character sports really doesn't look like its a part of him at all. What disappointments there are in creating your character however are near completely forgotten when you get to customize your ship. Acquiring, customizing, and flying your ship is where this game really shines. While it needs to be said that certain classes of ships are rather hard to come by (more on this later), each ship you get can be customized in so many ways, and the graphics of the ships look absolutely gorgeous. And despite many classes of ships you can use being rather...outdated if you ask me (I have a feeling that in the 25th Century, the NX ships, Miranda Class, Constitution Class, and Excelsior class despite my love of this class would no longer be produced), you're given a decent amount of options to create the ship you want, in look, and performance. You'll start out with a Miranda class (if you go with the Federation), then as you level your character up, you'll unlock other ships, from smaller yet powerful escort ships, to the iconic cruisers, to science vessels. There is plenty of variety to choose from. You can rename your ships, select their bridge crew from personnel who give your ship different abilities, and this has become the main driving force of the game for me. I want to unlock more ships. And pilot them. And I find it very fun to come across other players, and to examine their ships. I love seeing what other Trekkies like myself have named their ships. But of course, you do have the other players, who obviously know nothing about Star Trek, or just don't care about the immersion factor. That's nothing against the game, it's just something I find silly to be warping through the depths of space, only to come across a ship known as the "USS Destroyer 420" or the "USS enterprice". Or to come upon a ship that's a member of "Fleet 69". Classy.  Straight from the numerous lore archives of Memory Alpha itself.

Unfortunately certain ships you might wanna acquire are completely locked off. One ship I've yet to be able to acquire because I'm not a high enough level yet, is the Vesta Class starship, and even if I was at a high enough level, I doubt I'd be able to get it because to my understanding, the only way to acquire it is to buy Zen points with your own money. It needs to be said that microtransactions make their appearance in this game. They unlock certain ships, cosmetics of certain ships, bridge officers, clothing, you name it, they're in a lot of places, and what's really kinda angering is that most of the more powerful ships are locked behind these transactions. You can unlock the games signature Odyssey Class ship, but an even more powerful version of it is available for money. And these ships can run you up to twenty-five dollars or more! For one single ship! This is a bit of a slap in the face to me, but for a free to play MMORPG, my guess is they gotta pay their bills somehow. And I am thankful that they don't shove these microtranaactions in your face as other games do. So I kinda see this as a necessary evil in a way. Even if a bit dickish.

The story of this game is at times, incredibly linear. One thing I found incredibly hopeful at first only to be disappointed, was that you start off as an ensign, straight from the academy.  This I like! I thought it would be cool to work your way up through the ranks to eventually gain command of the ship, but alas, this wasn't meant to be as the first mission has it. Your commanding officer is killed right off the bat and you pretty much gain your ship right then and there. I think it would have been pretty cool to work your way up, rather than just gain commanding status right away. Right off the bat, I found myself not really enjoying the ground missions. The planets you beam down to really aren't that open, the enemies you face aren't overly challenging, and the environments can be rather bland and dull. A lot of these mission maps serve as nothing more than for you to go from point A to point B.  And you're not given a whole lot of options in solving a mission. There is no take suggestions from your fellow bridge members option, or attempt a solution yourself, it is one bridge officer or you have the solution at the ready, go execute said solution, and kill whoever stands in your way.  Again.  Very much like the lore of the franchise. This is where the game could have shone as a testament to what a true Star Trek game could have been like.  While I understand that Starfleet holds to high moral codes, why is the dialogue system of this game so very...scripted? You're not given a whole lot of options.  And even when the dialogue system does have multiple options, you'll always have a green highlighted option which will progress your mission forward.  There is no right or wrong answer.  You cannot develop a personality with your captain, it's been written for you.  In other words, if I wanted to break immersion, and be just a complete jerk of a captain, I can't do that.  I cannot in any way affect the diplomacy of this game, and Star Trek is practically centered on diplomacy. And while certain solutions can come up that are unique to your character's class (Tactical, Engineering, or Science), these so very rarely come up, that I can't help but wonder why they bothered including them in the first place. More work here could have been done to make this a more variable game, perhaps with an added element of cause and effect.  Perhaps a wrong decision has a very negative impact on your mission? Or even relations with other factions? See where I'm going with this? Diplomacy in this manner might actually make for a very strong Star Trek game, rather than the shoot 'em up game we ended up with.

Gameplay on the ground is also rather stiff.  I almost never aim down the sights because the aim is so very werky-jerky, and constantly locks onto members of my own team, and I have no easy way of switching to enemy targets. At times, it even switches when I don't want it to or tell it to. The weapons that you can have are pretty fun and varied. And capable of doing different effects. You don't really have to worry too much about aiming as a lot of these kinda just hit your target, but this isn't so much a complaint from me, because headshots and whatnot really don't matter too much in this game, and I actually like this aspect as it keeps very much to the Star Trek spirit.  It's cool to know that your high intensity weapon can be just as deadly on the body as a head shot in your average Call of Duty game. While ground combat and gameplay can be disappointing, it is all forgotten when you're piloting your ship and engaging in ship to ship combat, because this is again, one of the coolest aspects of the game. Like ground combat, you don't have to worry too much about aiming, but this is again, very much in the Trek spirit.  And you can still work to avoid the attacks of your enemies, and are very much focused on ways to deplete the shields of your enemies, whilst unleashing your full payload of photon torpedoes on your enemies. This is yet another aspect of the game that keeps me playing.  I'm not confident enough to try and challenge other ships, but it needs to be said that when you're engaged in battles in which the ships are neck and neck and tearing each other up, it can be satisfying to walk away victorious.

Some Trekkies will appreciate the amount of nostalgia that is in this game.  Many levels of this game come straight from elements or actual plots of other episodes. For me personally, this can get a bit confusing, or at times a little...too safe.  I don't like spoiling things, but the very last level of the Klingon War story arc, you get to fight a planet killer. If you don't know what a planet killer is, it's an enemy from one of my favorite episodes of the Original Series, "The Doomsday Machine". I wouldn't mind this too much as fighting this mechanical horror is fun in a nostalgic way, but the take a lot of elements straight from the episode it's based off of. An ally you have in this straight up rams a shuttlecraft down the killer's maw and reveals to the player that the open maw is its weakness. Another example includes an altered timeline because the Enterprise-C was taken from its original timeline. You know...like the episode "Yesterday's Enterprise" of The Next Generation, which features the same ship and plot. While each of these missions have their own take to the story, it cane be a bit of a head scratcher to me.  Why just base missions off famous episodes of the franchise, instead of create something new? Because a lot of the original missions they have seem so very basic and not too rewarding. While I enjoy playing through these missions, and uncovering lore and background of this universe, a lot of it can be rather bland. But it does need to be said that there are a lot of very fun missions that aren't just based off episodes of the franchise.  One of my favorite episodes revolved around my ship going back in time to stop a Klingon ship from destroying the original NCC-1701 Constitution Class USS Enterprise. This episode does kinda...well...feature the Guardian of Forever from the Original Series, but it does it in a very fun way.  Hearing Leonard Nimoy's voice (he did do some voiceover work for this) as Spock, thanking my ship for the assistance made me smile. And later on when I'm confronting the Klingon who tried to destroy the Enterprise, they come back and assist me!  This is a geek's dream come true.

However, there are times I feel this game isn't quite as polished as it should be. I've run into numerous bugs that while not entirely game-breaking, have been very annoying and frustrating.  I had the hardest time passing one particular mission because during one segment in which I had to destroy a comet, I had numerous Klingon Ships warp in to attack me. And though I could engage them, after I'd destroy one, my weapons would just straight up refuse to fire. This wasn't anything like a weapons deactivation ability, my weapons didn't even have the option to fire. I'd get destroyed, respawn, I'd be able to fire, I'd destroy one Klingon ship, and then the bug would come right back.  This was beyond frustrating. Eventually I had it so that I destroyed the comet before engaging any other Klingon ships and this worked.  I haven't experienced a bug like that since, but you'll notice them in the game more often than not.  I've also been frustrated when a certain action box or dialogue box will come up, and then shortly afterward, ANOTHER one will come up in front of it or behind it. And there's no way to exit out of some of these boxes. Sometimes you actually have to control your dialogue options of the box that's behind the other box.  There's gotta be an easy fix for this...come on Arc. I also find it kinda silly that there is no ship collision damage. While we know better than to run directly into an asteroid while flying a ship, if you were to do it, there's no consequence.  You'll just kinda harmlessly bounce off it in an awkward way, or even at times, ghost right through it. Maybe Starfleet perfected the Phase-cloaking? The same goes for other ships and planets. You cannot die by crashing your ship into anything which is in a way kinda understandable, but I feel some sort of consequence should have been added here. Another thing I need to mention is that the overall gameplay of your ships and whatnot isn't exactly explained the best.  It took me at least ten to fifteen missions to realize that Bridge officers provided the numerous abilities for your ships, and even then I didn't know how to equip the ship with bridge officers.  And I can't say I'm an expert there because I'm still learning how to recruit additional bridge officers and whatnot.  I'm a Commander, level 29, and only have one additional bridge officer from recruitment. I'm unsure if this is the way it's meant to be or if I'm just missing something.  

All in all, the blueprints for a good Star Trek game are here, and in some ways, the elements in this game are very well done.  But as fun and satisfying as it can be, some things do just hold it back.  I won't penalize it too much as it is free-to-play, and for the amount of game we're given, it can be quite impressive despite a few frustrations in learning, but once you pick it up, it can be a real treat, especially if you're into Star Trek as I am. Yeah the story doesn't really feel very much like a Trek type of story, but for what we have right now, there are a lot of things I have found fascinating in the game's lore, and overall story.  It does hold to the spirit of discovery, even if you're not exactly out exploring the unknown, more than you are just fighting your enemies.  The music, is nothing too special, but the opening theme I gotta say is pretty cool. And it does need to be said that there are times you will go off the path of your normal missions just to go and explore, and you will find things to do, that will keep you entertained, or come across just little things like a memorial where Romulus once was that make exploring a bit encouraged.  It's not the perfect Star Trek game, but it's a really good first step to getting that perfect game we will one day have...hopefully.

I'm giving Star Trek Online a solid seven out of ten.  If you're on the console Xbox One or Playstation 4, and have been wanting to try this game, we've final been given the opportunity, For a free to play game, I'm happy for the most part with what we got.  Feel free to voice your opinions down below, and as always, thanks for reading.

Final Verdict: 7/10

Thursday, July 21, 2016

REVIEW: Star Trek Beyond


Remember in January, when I started my Star Trek filmdom marathon in which I sat down, watched each and every Star Trek film to date, and reviewed it?  If so, I hope you enjoyed it.  If not, you can check it out in the archives.  But today, we finally REALLY wrap up the marathon because the third reboot film is out, and I gotta say that I was most anxious to see this one. As a brief reminder to you all, I myself, am a fan of the reboot. I enjoy the cast (and was saddened to hear of the tragic accident that claimed the life of Anton Yelchin), I think the action when done right can be mind boggling, and I like the darker tone the series can have in this alternate timeline. Much love and respect to what we fans call the "primary timeline", but there's no reason you can't like both.  The first reboot film is easily in my top favorite Trek movies, but though Into Darkness had its moments with me, like I pointed out in my review a few months back, it lost that spirit that made the first film so likable to me. And it was the film that made so many fans I know turn themselves away to this film.  

And believe me what I say I wanted this movie to succeed. And was given plenty of hopes. The writer, Simon Pegg, who I believe to be a fantastic science fiction writer, and knows Star Trek well enough to write for it was behind the script.  And he specifically stated that he knew what the fans wanted to see in Star Trek, and that this film would have much of those elements. But with the hope there was also the signs that the road ahead was anything but smooth when the director for the project was announced to be Justin Lin, the director of the Fast and Furious movies. I haven't seen any of those, but you know that Fast and Furious is not exactly the thing you put on the resumé if you're hoping to direct something like Star Trek. The first trailer itself made even more people shut themselves off to it when it only seemed to reveal elements of nonstop action, and...dirt bikes. Even Simon Pegg himself said he wasn't a fan of the trailer. I banked hard on Simon Pegg to give the fans of the franchise something...ANYTHING to make them see the reboots from another point of view.  As something more than just pointless action movies that only share the same name. Because if you ask me, these movies, even Into Darkness, are more Trek-like than people give them credit for, even if they're different. They can base themselves or mirror our own events, they can share (at times) culture in other alien races, and there is a sense of wonder, discoery, and technological marvel somewhere in each film.  So with all this said...I've seen the movie.  Does it deliver?

...

Friends...do yourself a favor and go see it. I'll be blunt. This film is surprisingly strong, blowing Into Darkness out of the water, and becoming a very strong contender for Star Trek films right now. There is a lot of things to talk about here, and I'm gonna do my absolute best not to spoil anything. From reinstalling the Star Trek spirit back into these films, to giving us a sense of wonder and awe in the world of the Federation, to giving us an albeit somewhat clunky but fun narrative, to honoring the Mr. Nimoy himself, this film succeeds on so many levels, I'm actually astonished. I'm still a bit dazed as I write this even now.  But, I won't let that distract me.  Despite having some of the common traits of the other Star Trek reboot films, this film stands on its own, and gives me some reason to hope that there's a bit more life in these reboots than what a lot of us tend to think.

The opening of this movie, aside from a rather silly opening scene, is incredible.  Some of the character development in Kirk is very welcome, as we see him reflecting on his Starfleet career as he turns one year older than when his father was killed. These reflections give off another side of Kirk that hasn't been seen before.  The first 15 minutes or so of this film revolve around the feelings of characters all around the ship, and it's very well done.  And it's in this that we get one of the things I found absolutely flawless in this film, but we'll get to that later.  The environments of a space station called the Yorktown, are absolutely stunning to look at, creative, and give us some really visually appealing sets, even if they can hurt the eyes slightly.  Star Trek meets Inception. But when we get a distress call from within a Nebula, we're off and the action is soon to follow, and before I get any whining comments...I actually believe the action is kinda toned down a bit in this film.  In fact, ironically enough, I think most of the action takes place during this opening act.  Now that's not to say that action isn't in the rest of the movie, because it is, but it's much better paced than it was in Into Darkness.  Kahn doesn't just show up out of nowhere and start randomly blasting Klingons to oblivion here if you care to take my comparison. The action that happens, makes sense, is fun to watch, unique (I love the drone swarm concept, I mean come on, in my Star Trek fan writings, I've played with the idea to an extent), and to those of you owndering what they could have possibly done with a dirt bike...well...as silly as the concept is, they found a way to make it work and fit. Well I guess there's also a really...really ridiculous scene near the end where the music of the Beastie Boys literally saves the day but...no I'll let you judge that one by yourself.  

I'm kinda showering this movie with praise.  Let me take a step back because I don't want to give the idea that this movie is flawless.  It does have some problems, mainly with the narrative. As I said above, it's a bit clunky.  There were times I watched this where I felt that the story was either trying to do too much, or just didn't know how to execute certain things.  There were times I was wondering if a little added extra footage could have enhanced certain scenes to help smooth out the story, or other things.  But I will say when the story was reaching the end, a lot of things did fall into place, and it did set up one very fun twist, even if the big bad doomsday weapon of the movie is rather underwhelming. Yeah, I don't mean to spoil anything here, but the weapon they're trying to save the day from really isn't focused on too much here.  We keep getting told that it's this powerful device that can wipe out all sorts of life, and the most we see it do is kill a person. Scary. Actually, now that I think about it, that weaon is kinda similar to the infinity stone in Guardians of the Galaxy.  Which might explain that article from way back in which Paramount said they wanted this movie to feel like that movie.  Well congradulations Paramount, you just made me more confused than ever. That's my biggest problem with this, is just the narrative really.  Though things all come together, there are times I just had to blink, scratch my head or wonder if I missed something.  And honestly, the whole weapon thing is pretty forgettable. In many ways, it reminds me of the Genesis project of Wrath of Khan. It's there, but it's not focused on too much...

But the shortcomings in story are easily forgoten with the strength this movie has in characters.  The characters of this movie are developed so very well, from the main crew, to the villain, to secondary characters, that I honestly believe that it may be one of the strongest character movies in Star Trek out there. Another thing that I love is that they manage to give a little homage to the old NX ships of the franchise.  I won't spoil much, but we do get to see one of those old babies in action, and it's actually very fun.  One of the more predictable things about this movie that I liked was the occassional comedy. There is some legit comedy here, from funny exchanges of dialogue, and other moments that had me laughing.  Heck, Chekov himself actually directly referenced a line from The Trouble with Tribbles. I think I was the only one laughing in the theater at that line.  And of course, one of my favorite things about the reboots in general that they absolutely nailed in this movie was the music.  The score is absolutely gorgeous, and I'm gonna have to make it a goal to pick up the soundtrack.  It's gorgeous.

And for those who are wondering? Bonus points, there's not that many lens flares here in this film. 

But honestly, the best thing about this movie was how they paid homage to Leonard Nimoy.  From the beginning of the film, we see Spock get the news of Ambassador Spock's passing, and it becomes a bit of a theme in the film in which they talk about Ambassador Spock, how he lived, and each time they're doing it, you will be smiling.  Zachary Quinto talks about him in the middle of the film, and each word he says makes it sound as if he's talking about Nimoy himself. It's absolutely beautiful.  And there is a moment at the end that will have even the most devoted fans who hate the reboots tear up a bit. I won't dare spoil it.  All I will say is that it does tug at the heart strings just a bit. It's a perfect farewell to Leonard, and nothing else could have made it better...except that during the credits, we do get a moment of silence as we see the text read "In Loving Memory of Leonard Nimoy". ... And "For Anton", which made me applaud just a bit, knowing that they were able not only to say goodbye to a beloved Star Trek legend and icon, but goodbye to a close friend that was taken far too soon.  

All in all, this movie is just...mind numbing. Despite the few flaws it has, Simon Pegg, and Justin Lin birthed something incredible with this film.  I am willing to bet that even those who don't care for the reboots will find SOMETHING in this film to enjoyo.  And with all this said, I am giving Star Trek Beyond a three and a half star rating out of four. I wanted to give this film a four. I really did.  But the clunky narrative can detract ever so slightly, but don't let that stop you from watching this, because almost everything else about this film is just fun, exciting, wonderful, and well...I will say it's Star Trek.  If there's one reboot film out there that I can for sure call Star Trek, it is this one.  I'm still trying to figure out which one I like more, the original 2009 film or this one. I don't know.  I enjoy both for very different reasons, but if I were to distinguish which one has more spirit of Trek?  Well...look no further. Simon...I knew you wouldn't let me down.  And Justin....hey, congrats.  You hit it out of the park.

Please feel free to request any movie you'd like for me to review, and I will do my best to cover it.  Leave a comment down below telling me of your own thoughts about this film, and as always, thanks for reading.  And thank you for joining me on this awesome marathon of Star Trek.  Hard to believe it's been 50 years...

Final Verdict: 3.5/4

We miss you Leonard.  And we miss you no less, Anton...